We are getting more on more multicrew ship in the verse. But still in current state of the game You can find cargo hulling Caterpillars, Carracks etc with only captain as a pilot and no one else on turrets. Even that a lot of us belongs to organizations we mostly trade alone. Because of coming feature, which gives us option to take cargo from blown up ships. Simple trading will get more dangerous. (which is cool :blush:) I know that in future You will be able to hire NPC gunner or engineer but till then will need something and there is simple solution for that. We need new type of beacon mission: “Hire a crew” After creating a beacon Captain of the ship in next step will decide which % of future profit will go to crew members. (from IT point of view it should look like making HDD partition, You write 50%, in next step system suggest rest of space which is 50% if You will not use full capacity and write 40%, step will repeat suggesting 10%) Each accepted crew member will automatically become a part of our “crew party”, (he does not have to be your friend, and he even should not be add automatically to You friend list, because he is an employee not a friend :blush:. Of course friends can also accept “Hire a crew” mission and become part of “crew party”) For Example: Captain of the caterpillar have a 1000k and need a crew. He set up new beacon mission “hire a crew” He setup profit share: -captain 50% -gunners 40% -broom operator 10% (it is just simple example of future functions as medic/drone operator/engineer/security...) Captain should have an option to close recruitment for crew. Each potential crew member should see how profit % is divided before accepting a mission and how many crew members already accepted mission. In above example 3 crew members applied to work. 2 gunners and one broom operator. Captain decide to terminate recruitment, and after that beacon mission disappear form mission list. With the crew on board Captain go to location A to buy some goods. While going to location B, ship can be attacked by pirates or not. If yes, gunners should do their job, and the broom operator should dance with the broom, practicing his skill for next season of “dancing with the stars” After arriving to location B, Captain go to terminal and all incomes he gets divides between crew members. If He earn 200k from selling 1000k goods. 100k goes to captain. 80k goes to gunners (those 80K divides 2x40k just like share mission divides earnings) and finally 20k goes to broom operator for new pair of dancing shoes :blush:. Why Captain gets 100k, because he is a Captain!!! and he also need to pay 4k for refueling and maybe next 10k for repairs..... If on the road captain decided to take “Claim Jumper Missions” he does not have to share that to the crew. Because all of his income are already divided. So after cleaning hostiles and getting 10k. he will get 5k, gunners 4k, and broom operator 1k. This is my first idea of crew payment system. Please leave some comment and improve above idea.