"We want to allow players in certain situations to teleport to the party leader." Not only is this completely against the whole idea of Star Citizen as a physical universe - where every rock has to be moved lightyears by hand to reach its destination - it also feels like rushing toward an easy solution instead of dealing with the problem directly. If people are taking 30 minutes to get into the action, maybe Star Citizen should focus first on adding suit lockers, fixing hangar glitches, and stopping players from falling through the ground. Get the fixes in. Add the missing functionality. Let players have actual experiences without the game constantly getting in the way before rushing toward some cheap, tacky solution that will only alienate a sizeable part of the core audience even further. Edit: Putting work into Arena Commander for quick pick-up sessions is also a sensible solution. Edit 2: There is some more constructive discussion around the core issue in a new topic: https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/teleporter-you-hardly-know-her-a-cig-checklist