Hey guys, For the sake of clarity (and my own sanity) really want to clarify something from our tools presentation in the keynote at citizen con. Those specific tools have progressed like this. 1. Outposts (procedural assistance to make tons of them) already in 3.0.0 2. Truckstops aka: small space stations (now filling those out the same way we do outposts). Beyond 3.0.0 3. Landing Zone areas, further beyond 3.0.0 Basically yes we can create interiors very quickly and relatively easily but there is not much gained from filling ALL of the buildings in the whole planet and it'd make very little sense to do! We'd need SO many variations to avoid art fatigue (see the same casaba type outlet in every commercial center etc..) We will absolutely fill out landing zones using tools like this but yeah but please don't expect a planet filled with buildings to be completely filled also with interiors. Hell planet earth isn't covered with buildings every square meter and even if you spent your whole life going into every single building on earth you wouldn't have enough time in your life to cover all of them! Might we spawn a room in a building somewhere to do a mission or to meet a specific character or get a specific object...perhaps, but not every single building. My apologies if my wording caused any confusion! I really don't want you guys to have that impression. There is no intention at this time to fill every single building scattered across the ecosystems with interiors, some perhaps and some might even be spawned but absolutely not every single one of them! We were all very happy with the event and can't thank you guys enough for the support and hope that you guys enjoyed it as much as we had making and showing it to you. Fun. Times. Ahead. -Sean "Criminal" Tracy