Seriously? I mean Seriously? Day 1, Players already camping in armistice cargo outposts, waiting for players to spawn in cargo to use ship tractor beams and simply just take the cargo onto their ship. And there is NOTHING you can do about it. You can't attack them, you can't get the cargo back, You can't do a single thing about this. You might as well named this patch "Dead Cargo" or "Stolen Cargo" because Cargo is pretty much dead/Stolen on arrival. No crime stat? No cargo protection? No Turrets? No locked freight? In a ARMISTICE ZONE? Seriously. Its like you guys didn't even try. And I 100% mean that, because it looks like that. People called this an issue from the start, and here we are. Second The Cargo missions even don't work. They're not spawning in the cargo, and then if you manually purchase the cargo yourself, there isn't even a way to turn it in. You put it in the elevator and the quest never completes. So 2 points of Failure on the new cargo missions. This isn't some rage post, this is post that is pointing out the blatantly obvious oversight happening. Simple Fixes. 1. Place Turrets to take out Ships and on foot players at Mining/Cargo outposts who get a crime stat or arrive with one. Its a Armistice zone. 2. Instant Crime stat if you pick up someone else's cargo you're not grouped with. Then the issue gets auto solved from 1. or 3. Remove all armistice zones, allowing players to fight it out for cargo. But literally, you guys didn't even attempt to fix this issue people have called out. And now look, You got people in cutlasses/caterpillars camping out cargo outposts just stealing cargo. I'm gonna update this as well. As of 3.24.2(And 3) This is not fixed at all. Players still abuse it.