SOME players: "We like to be Space truckers, but we hate Tetris simulator. It is too tedious and takes too long. The tractor beam is also really clucky." CIG: "We got you fam!" CIG nerfs Hull D and Hull E cargo capacity CIG: "There, we fixed it for you. You have to do less Tetris simulator now." Players mentioned above: Proper solutions instead of nerfing Hull D and E: cargo contaienrs of 64/128/256 NPC loading/unloading refactoring how tractor beams work proper physics in the engine entity optimization