CIG keeps coming up with those brilliant ideas of having dedicated people manning turrets with impressive 2xs4 guns, or lower. Why? Who thinks this is fun gameplay? We still don't have a compelling reason, even on paper, why one should bring large, vulnerable, slow ships over spamming fighters. 4 people piloting Paladin can be instead piloting 4 constellations, which each one is quad s5 in it's own right. Or F7As, of F8Cs, or whichever platform for carrying lots of dakka your soul desires. NPC crews to sort this out are not in question, or not even in consideration for next forever. What is the point of making more forced multicrew ships, when you can neither resolve the balancing of them VS just having players in their own ships that are way more powerful when separate, nor you do even plan working on having multicrew taken care of by AI. Also what's up with shit load of wasted space on Paladin? It has barely larger crew requirement than Zeus, but so much empty space inside the ship for literally no reason. Including whole empty rooms? EDIT: Wing turrets can be slaved. It's a bit strange then, the need for such a large bridge, but the much better concept now then forced 4 people.