I'm seeing posts about armor and I'm seeing two things that worry me. 1) Armor runs out... like you shoot it and it goes away.. like a shield without regen or hitpoints. 2) Armor has hitpoints. Armor should stop some shots and reduce others. The simplest way to do this is with a static damage reduction. While armor can, in theory, "wear out"... given the size of the areas being armored, I see little point in building that mechanic. In some future you can, if you want, track where armor has had a hole put in it and check for shots hitting there... but that doesn't seem to be what CIG is doing, so having armor wear out is a bad idea (TM). I really hope I'm wrong on one of these assumptions.