"My God they are Griefing Toll Boothing The Jump Point" For the past two weeks, my crew and I have set up shop at the Jump Gate on Pyro side. We bring a mantis, and several hornets. Our hornets have loadouts with stealth components and Attrition weapons (High damage slow fire, good for big ships). We also have a few stealth sabers to defend against other fighters that may show up or firebirds. Once we set up shop we post something like this in Global Chat "Greetings, This is Pax Mortis, We Control the Stanton Jump Gate inside Pyro, for 100k UEC u can buy a PAX PVE Pass. This will allow you to fly through the gate with our protection. Pay or Die" The issue is, unless people are paying attention to global chat they are unaware. The hailing system in the game also doesn't work. So when we see that Hull-C fully loaded leaving the Stanton Jump gate and moving towards the Jump Portal well type the persons name in chat " ****** we see you, if you try to jump without paying the 100k toll, we will kill you" ISSUES #1 This is horribly inefficient, and just clogs up global chat, and if there are multiple people they arrive at the gate before we can get the 2nd and 3rd message out meaning they just die. It would be nice if CIG could create a player notification window, where say if you come within 15km of us, a popup a the top broadcasts our message. This does 2 things, it lets people know were there so they can leave or go and it lets them know the price and consequences for failing to meet our demands. ISSUE #2 The mantis, the Mantis and the Cutlas blue do not prevent people from opening the jump portal or entering it which makes no sense since they are using a Quantum Jump drive. We are having to use the mantis is a more creative way to prevent people from jumping, and that's by slowing them down 10km from the jump gate (ripping them out of Nav mode) so our fighters can engage and shoot them before they make it to the gate. This buys us enough time to take down the shields of say a C2, Hull-C and a caterpillar. The issue is, it reduces peoples chances to pay us and get the pass to use the gate, because we have to engage them much further out or they will potentially be able to jump. Observations After doing this for two weeks now we have noticed a few things. One when people do pay us, and we allow them to jump, other players get mad at them for giving into us, and target them specifically. Which just causes more people to die and lose there cargo. People will advocate for others to just jump servers to avoid us, which we remind them, if they do they will lose all progress they have on their priority missions for the Supply or Die. We are racking up an insane number of dead hulls at the gate. Space Debris is a real issue, One poor MSR tried to run our blockade into the Jump gate portal which was already open and they smacked the dead hull of a cutlass and exploded. After 5 hours on Saturday we counted a total of 89 dead hulls, that were junking up the Jump Gate. We started offering a PVE Salvage Pass for 20k UEC for any reclaimer or vulture that is hungry. Input: Got any ideas? Lets hear them! please stay respectful and ontopic