But why is that so? The argument of wasting ressources on different servers is a strawman with dynamic server meshing in mind. Many PvPers claim that they are the majority, so why would they be scared of empty servers, that is a PvE player problem if you follow that logic. Does it make a difference if a system is lawless or not? A lawless PvE system is still lawless, so is a lawless PvP system. Why not make everyone happy, instead of all this drama? PvP servers will be crowded with the majority of players. PvE servers will be fun for the rest. With server meshing, we don't even need a slider, just a checkbox.