The game currently is playable in spite of PvPers not because of them. They do not add to the current gameplay. Forcing other people’s gameplay style onto those who don’t want that is just a copout, not content. Here is the thing though, I personally like game loops with PvPers. I really enjoyed Nine Tails and Jumptown. I enjoyed it because I wanted to be chased and shot. I like grouping up to go anti-pk and guard the area, I want to be killed in creative ways. I am still waiting to get bombed on my JT bingo card. However, PvPers going out and killing solo miners is just griefing and completely one-sided. The same thing goes with traders as the game is currently implemented. There is a common argument that “Well hire protection”, but that is a lame argument. Flip that around and they should make it so a solo combat ship has a very hard time killing an armored slow but tanky mining ship one on one, they should need two people to kill a miner to make it even? /s. It is just plain and simple griefing right now. An overwhelming majority of the player base has no interest in space Rust. If someone tries to ransom your non-combat ship, just Alt + F4 and consider it akin to a bug; Don’t encourage griefing. I am honestly sorry PvP peeps, the verse is just not ready for you yet :confused: (edit) I am going to quote one of my replies in this post because I think other people want to see this part of my argument: Here is my argument, this is an alpha, the game is not finished. PvP is not finished, PvPers are only able to exploit non-combat ships because the game does not have systems yet implemented to balance this at all. Alt + F4ing / plugging is also something that CIG can and will address. They have not implemented these systems yet, but even then there is a pretty decent chance your going to lose your stuff if you do it, but you might not. I consider it one exploit vs another, the big difference is one person is just griefing you by forcing you into that position in the first place during an alpha. They are not contributing to the test, just wasting another players time so they can have fun (hense why it is lame / greifing). It is also a form of silent protest, that not every player should be forced to play how PvPers want them to, and that they should not just expect to pay to be someone else's fun with nothing in it for them. Hey everyone, the community has added some reference material: Chris Roberts on Multiplayer, Single Player and Instancing https://robertsspaceindustries.com/comm-link/transmission/12770-Chris-Roberts-On-Multiplayer-Single-Player-And-Instancing Star Citizen: Reverse the Verse LIVE - It's Chris Roberts, Y'all! https://youtu.be/G42MQ1aVjlA?t=2159 If you have more good links, DM me and I will try to add them for both sides.