Hello everyone, At CitizenCon 2951, we took a deep dive into the transformative technologies of Server Meshing and Persistent Streaming, with Paul Reindell (Director of Engineering, Online Technology) and Benoit Beausejour (Chief Technology Officer at Turbulent). After the panel, we've seen that many folks had follow-up questions for our panelists, and we want to make sure that these are getting answered. So if you do have questions about these key core initiatives that will enable a truly massive, scalable, and persistent world, now's your chance to ask! Post your questions in this thread and up-vote the ones you want to see answered the most. We'll collect the top questions, present them to the developers, and post the answers in a Q&A Comm-Link soon. Before posting your question, make sure to watch the CitizenCon 2951 "Server Meshing & The State Of Persistence" panel if you haven't yet: https://www.youtube.com/watch?v=TSzUWl4r2rU. Question Guidelines Questions should be relevant to the topic "Server Meshing and Persistent Streaming." Please read your fellow citizens' questions first, as someone might've already asked your question. Post only ONE question at a time. Replies with more than one question will be removed. You may post as many questions as you'd like, as long as they are in individual replies to the original post. Only post replies to the original post. This is for easy voting and sorting. This thread is not for conversation, nested or otherwise. Replies to submitted questions will be removed.