If Rock Breaker is going to be a very solid, challenging PvE experience, then this will be a huge win for Star Citizen. This is what is being indicated by what we've seen thus far. Every successful MMO needs high challenge PvE endgame content. Ideally, there should be great storytelling in it. We got a small taste of that with Onyx facilities, which I think most people agreed was one of the best content CIG has put into the game. They just didnt stick the landing... we should have had a Jorrit and/or abomination boss fight at the end of Hyperion. The Jormandi is very cool, but is more of an optional side quest. Also, they need to make these experiences harder. The Jormandi has a fight mechanic you are intended to use with the batteries but people can easily brute force it. If CIG can figure out MMO storytelling and master hardcore PvE dungeons and raids, then SC will have a bright future.