For a game as careful to adhere to realism as Star Citizen, I am shocked to hear about the ranged healing gun. I was expecting the healing gun to be something like a jet injector (https://en.wikipedia.org/wiki/Jet_injector), which I would have been fine with, but a ranged healing gun? That is Overwatch stuff! I can see how it might be hard to get the interaction right between two player characters, but for a tier-0 I would far have preferred it even if they just used the boxing-animation for healing guns rather than using a "shoot at someone from a distance to heal them" mechanic! We want the scene where the heroic medic dashes into the line of fire to drag their fallen friends to safety and heal them there. We get a medic sitting behind boxes and sniping their team with "healing gel" blobs. This is not Star Citizen level! EDIT: To add a positive critique (i.e. suggestion on how to do better) rather than just negative criticism, I have also made a suggestion for what I would consider good medical gameplay. I placed it in Game Ideas: https://robertsspaceindustries.com/spectrum/community/SC/forum/61894/thread/how-good-medical-gameplay-could-look-dependent-int