Current v2.6.3 live client TLDR: There is a huge gap between an overclocked i7-7700k, couple gen old Intel, Ryzen & old Intel overclocked & an absolute cavern concerning fx crap. random: We already know from previous testing that cryengine hates more than 8 cores & so does star citizen Frame rates only get worse as the number of ships climbs (since the dawn of DFM/AC the rule of thumb is every 4-5 ships spawned will 1/2 the frame rate due to increasing CPU load). Benchmark is my own: The game is offline The game is hacked to spawn 5 connies and a freelancer to fight each other Spawns are manipulated so the player ship (static) has the same location 720p, max stock settings (gtx-1080). Still results in a GPU bottleneck for the i7-7700k with 1 ship in the mid 170fps range. FRAPS for 60 seconds Data points are an average of three runs Maximum frame rate is one idle player ship Minimum frame rate is the moment all AI connies+freelancer spawn FPS Minimum Average Maximum 25 105.958 177 i7-7700k @ 4.9ghz 22 94.045 172 i7-7700k 22 93.144 171 i7-5960x @ 4.5ghz 21 83.360 157 Ryzen 7 @ 4.0ghz 22 77.349 146 i7-2600k @ 4.5ghz 17 64.308 125 i7-2700k 1 48.477 105 fx-8350