Is this just the game now? relentless chokepoints forcing FFA PVP? Like, yall want 1000+ on a single shard, no chance to change shards because we cant select shares, and just throwing in relentless chokepoints to be camped into oblivion? I never would have donated a dime to this project if that was the premise. Pirates sitting on common lanes is valid gameplay, thats fine, its understandable. Its not greifing, its fair gameplay. Creating endless numbers of easily camped chokepoints where low effort trolls can just camp and lock things down is pathetic game design, who do you think is going to fund a game like that? you think the trolls are the ones buying ships? Is the design team desperate to replicate Destiny 2? Where the backend game is pretty awesome but its utterly destroyed by vapid, surface deep gameplay that is all extremely low effort copy+paste to the point where its completely collapsed despite the incredible premise they had to start with. As they fought the ancient tech they keep bandaiding because they refused to stick to a path and just flop around all over the place without any real direction, hiding behind a bunch of lame fomo events thinking thats "good enough". Instead of more derpy PVP events masquerading as PVE how about we get dynamic economies in the game so there's some worthwhile, relaxing gameplay since you guys destroyed it all with physicalized cargo needing to be mostly manually loaded. Some of us are actually gainfully employed and want to log in to decompress and relax. If I wanted to play ranked cod I would go play ranked cod since its 100x better as a pvp game than this one.