Do I really need to expand on this? I have nothing against PvP, on the contrary. I love PVP, I play a lot of Tarkov and other PvP games, but it's not what I want from SC, and it's not what the community backed in the first place. The further we go, the more I get the impression that we're seeing the arrival of new developers, young developers who want to import the codes of today's mainstream games into Star Citizen. Meanwhile, the universe remains hopelessly empty. Empty because it's repetitive. Most of the gameplay loops are anaemic. Most of the activities are totally unbalanced (mining, trading, salvaging) and take up a huge amount of time for not incredible rewards, especially when played by several players. I don't need events and PvP-oriented activities all the time. Instead, I'd like to see more PVE content, immersive quests, quests where you can feel that WaW effect, have the feeling that you're doing something difficult, without that ‘difficult’ aspect coming from the fact that 250 players want to kill you on that activity.