Don't know if some of these were intentional changes but I'm guessing they might be typos: Cutlass Blue top turret only has a single gun where the turrets are supposed to have 2 gun mounts. Power & Shield supposed to be stronger than Black's. Freelancer Base only does 480m/s in AB while virtually all other Medium/Large ships can do 2x that speed. Freelancer MAX shows only 2 Main engines (used to be 4) Avenger and Sabre only have 1xs fuel tank while all other small ships have 2xs fuel tanks. 315p has a custom scanning suite but no scanner is attached (?!?). Tractor beam missing. Requires 2xS1 utility slots. Short range Quantum Fuel should be more. Starfarer shows 2 "Gun" ports with 2x mounts each - (I think they should be listed as turrets just like the Freelancer). Mustang Beta does not have a utility port - suggesting that it is the only explorer ship that cannot attach a scanner. Short range Quantum Fuel should have more. Genesis only shows 1xL Shield and 1xL QF Tank, while it's supposed to have strong redundant shields and ultra-long range (Caterpillar and Crucible have more ?!?). Hornet Wildfire cannot equip the nose turret, making it the only Hornet variant that cannot? Vanguard Sentinel shows a rocket pod turret (missing EW), Nose gun is size4 (used to be 5). Vanguard Harbringer shows 'TBD' as the turret (should be rocket pod), Nose gun size 4 (used to be 5). Terrapin and Hurricane both have same 1xs power and 2xs shield, while one is supposed to be a glass cannon and the other a tough nut to crack. Reliant Tana/Skirmisher shows no missile hardport even though attached artwork shows details of an in-wing missile launcher. Gladiator now has an additional (mystery) turret listed as a "gun" of 2xsize1, giving it a total of 6 guns to fire (used to be 4). Aquilla explorer has only 1xM Quantum-fuel tank, same as regular Andromeda (Needs more quantum Fuel). Missing Scanner ?!? All Hornets have the same Power/Shield stats, while lore stipulates the F7CM and F7A to have greater Power and Shield stats. F7C/F7R/F7S all show a 'utility' port while the F7CM/F7W/F7A do not, suggesting their ball turrets are permanent and cannot be swapped out for a scanner or cargo-box. Aurora ES has more guns than the Aurora MR while the ES is supposed to be the lowest base level version. Aurora LN has gun size reduced to just 4xS1 where there used to be a couple of S2 gunports before. Herald simply has a 1xs computer while it's crammed full of computer components. Should have 2xs or 1xM ? Carrack shows 4 turrets: each limited to just one gun each. Should be 2 mounts per gun turret. Avenger Titan is listed at 45m wide: 30m wider than the Stalker and Warlock. Many variants of the Aurora, Hornet, and the Retaliator, indicate 0 (nil) cargo capability while they have the ability to equip a cargo box/module. (misleading) Avenger Stalker, Warlock, and Valiant show 0 (nil) cargo capability while is is generally known that you can remove the aft junk to create cargo space. (misleading) Gladiator shows 0 (nil) cargo ability whereas earlier it was said you can place cargo in the torpedo bay. Redeemer now shows 0 (nil) cargo capability while hangar-ready ship and artwork clearly have a dedicated cargo bay. Dragonfly shows 0 (nil) cargo but should say 1/2 or 0.5 Vanguard Warden does not show a utility port, suggests that you cannot swap-in the Sentinel's EW scanner or the Harbringer's rocket pod. (misleading) Vanguard Sentinel and Harbringer do not show a turret port, suggests they cannot equip the Warden's regular manned turret. (misleading) Razor has 2x the firepower in guns of the M50. The M50 was originally designed as an 'interceptor' while the Razor was always meant to be a racer. (Reversed gun sizes) Mustang Alpha 'mini-cargo box' holds same amount as Aurora CL 'big cargo box'. Reliant Sen is touted as long-range with advanced radar, but only has 1x small QF tank and 1x small radar. Hornets and 300 series don't have retro-thrusters. Cutlass now shows 26 maneuvering thrusters (should be 16?) Retaliator Torpedo capacity now shows 2x9 (front) + 9 (rear) = 27x Size 9 Torpedoes !?! (That's 21 more than before) Redeemer now has a 4th turret, all have 2xS3 guns All ships with Snubs and/or Rover have said Snub/Rover missing. (misleading). No point defense or smuggler's hold mentioned anywhere. Bucaneer shows "In Production" while being flight ready. Rocket Pods now list as Missiles. Too many maneuvering thrusters (24) Constellation Phoenix is missing any mention of point defense weapons. Crucible has turrets with only one (1) gun per turret. (should be 2) Prowler has rapid recharge to only 2xs shields (1/2 of the Sabre), it should be 4xs (like the Sabre) or 1xM Terrapin tech overview shows size S for power but shows M installed where only maximum size S is allowed. Ship is described and "Long-Range" but only has 1xs Q-fuel tank. Endeavor shows only 1 turret with just 1 gun mount. Should be 2 turrets with 2 guns on each turret. (But ship that size should probably have 4 turrets) Starfarer and Gemini cargo suggests it can carry 3321/2488 in stackable cargo containers of any commodity. Should only list cargo floor capacity. Caterpillar now has INSANE amount of Multiple L/M components: giving it most power/shield/computer/range over any other Large larger ship (and some Capital ships). =================================== Recommendations to CIG: Split the Cargo stats into "Stock Cargo" and "Potential Cargo" to show several ships are capable of carrying more. Short Range fighters should have basic 1xs Quantum Fuel tank. Give NON-short range small ships at least 2xs QF tanks. All exploration variants should have more Quantum Fuel over base variants or come stock with external fuel pods attached. Scanner attached. Add a new item type for Snub/Rover included. Include mention in Tech Overview if a "Utility" item from one Variant can swap with the "Turret" item from another variant. (examples: Vanguards, Cutlass, and Hornets) ==================================== UPDATE: (2-Nov) More than 400 replies and I'm all out of steam. I think CIG got the message. Let's help them fix the stats and then move on to the ones (we think) we missed. Thanks for all your input guys.