Nice, very cool, I'm sure the project can not survive without them, I hope this means only good things to come not that I can see much changing. Something sticks out at this time in development though - "With Turbulent as part of the CIG group of companies, our headcount will be over 1,100, making us one of the largest independent game developers in the world! While this size and scale have enormous challenges, we are still looking to be a disruptive force in gaming, putting our community first (!) and trying to do things differently; to innovate in all our business areas (?) and make the best of the freedoms that come with being outside of the usual “consumer -> retailer -> publisher -> creator” paradigm, which stifles innovation and holds the industry back." Dear CIG- You will have to own up to this sooner rather than later, apathy and distrust are setting in and it's not just jaded hyperbole, but we still like the game (and the idea of the "other" project) and are pledging for it; make it count, please?