The price of the medgel is a reasonable price and the amount of respawns too. First, I've read several people saying that they should have 3 to 5 respawns... It just doesn't make sense, you board a capital ship and it becomes a round-based Counter Strike game... 1 or 2 respawns seems about right to me. The price... I've also read complaints that 100k is too much. The idea is for the game to have consequences. If you decide to bunker down, think about how you're going to move, don't expose yourself, don't rush into things, and learn how to play. New players who die should come out in a hospital and learn how to play. When they learn, they won't die. It's called a learning curve. What shouldn't be the case is going into a bunker and having five or unlimited opportunities to do it, much less in a Hathor game where you're something like a demigod who appears every two minutes. Please learn to play and stop complaining so much because in the end you will turn SC into an arcade game without difficulty.