Consequences for Griefers almost don't exist. Killing someone just for fun or in fear of them shooting you is a constant issue at the new missions and also at pretty much every other gameloop players do. Partial solution: -constant Red state: player always has a red name making them hostile to everyone else allowing them to shoot without getting a crimestat -mission decrease: Remove (even after exiting klescher) all high paying mission -refuel services: stations and cities wont allow refueling making them have to refuel at harder-accessable locations -bounty hunters should have them on their radar as long as they have their mission. This count for all of Stanton + factioned locations in Pyro All these consequences should only start applying when a person has been killing multiple people in no-kill zones. They should be removable but not as easy as just doing 1 "there's still a chance" mission. Make it so hard that people don't want to grief anymore.