So we all have our own ideas of how we like or dislike any given patch of flight combat and general flying around (this thread isn't about that). But perhaps after this holiday break, and with CR's own admission that they want to fix these things (since they haven't had time while implementing core tech), it would be a great time to have a live round-table Q&A with the top devs on what exactly is the goal with flight, with combat, and with all the nitty gritty details on how: what we have now -> becomes what CR and CIG intend Preferably this would be something that really goes in-depth finally. Then we can all be on the same page! So, can we get a super duper flight-and-combat round-table? EDIT I wasn't terribly clear, sorry. I meant a developer round-table, perhaps with even CR sitting in, a lead designer, Pritchett, and some of the devs actually working on the flight and combat. Sort of an entire "supply chain" of devs to get the overarching guidelines and intentions together with answer follow-ups from the guys in the trenches trying to implement those guidelines and goals. EDIT 2 Some questions that might help discussion: A) What do you want out of any potential flight townhall? B) In what ways could CIG organize or setup a townhall to make it better? C) What are some questions you hope get answered? / What are your top questions? ... Please leave controller debates, flight model debates, or combat debates, for the controller, flight, and combat discussion threads I know these are important topics to some people (they are to me as well). But this is meant to be about asking CIG for a round-table / townhall. Pretty please with a cherry on top? Thank you!