Good evening citizens! My name is Arkvenger but everyone knows me as Ark. I have been organizing and creating events in multiple games and styles for more than 10 years (never in development) to give their communities another reason to play and enjoy them. I have been in Star Citizen practically since 2016 although I did not buy my access until 2017. Many of you already know me as a preacher or a prophet with a blind belief in development, but others know the amount of IC support, guides and help that we offer to all types of players. Since the end of last year, I put my foot on the accelerator to create content and offer all kinds of information exclusively about Star Citizen and thus be able to teach all of you who enter the universe every day, a very realistic and understandable vision of the incredible game that is making Cloud Imperium Games. But as some of you already know, I love offering challenges, uniting the community, being an axis and reason for all players to invest a little more time in this universe... and this time we are going to do everything possible to make it happen. reality in Star Citizen. After creating "The Hunger Games" regulations in titles like Ark Survival Evolved or even a national tournament in the competitive start of the asymmetric game Dead By Daylight... I think it's time to put the meat on the grill with Star Citizen. Verse At War (originally created as EU War for a war between Nations with different languages) offers a space combat configuration, with multiplayer teams (currently 50) in which, based first on the regulations and the way of configuring their fleet, Both teams will draw up strategies prior to a massive combat in full space to then live them together with their Nation, friends, companions or brothers and conquer the Verse. We have all always wanted (among many others), since we met Star Citizen, to be able to make a combat of such magnitude a reality between friends, acquaintances, companies, organizations or even languages. And we have brought together many organizations participating in this project to be able to configure and carry out the best option, regulations and composition, that the game currently supports, to be able to have a dynamic, entertaining and addictive combat. On October 7 (Saturday) at 07:00 PM UTC, we will make a first contact with up to 100 players distributed in 46 ships, different roles, sizes and configurations based on the Verse At War regulations in development. Testing stability, viability and configurations of the ships themselves. Although this entire initiative was born in the community, I have to say that many CIG members like @Freyja-CIG have contributed their grain of sand, agreeing to listen to and see this initiative. I know what the community goes through, supporting and supporting the project (including me with more than 8 hours a day in the verse) but I also want to remember and send the entire CIG team a message; "Obstacles are those scary things that you see when you take your eyes off your goal, so continue and don't hang your head, we haven't come this far to stop at the door of your team making us truly step onto the stars." I hope to be able to add another way of creating gameplay, incentives and reasons so that all our citizens want to invest more and more time in the verse every day, while our Cloud Imperium Games team finishes developing and giving stability to the title so that after so many years, we can finally daydream and live our dreamed and called MMO. STAR CITIZEN Ark