I hate that this game feels like it's "on rails" and you can only go to points in space the game says you can. What was the point of 64-bit precision and systems that are tens of millions of km's in diameter if you can never explore that space or use it in some fashion? They could have just done what Everspace 2 does and string together a collection of instances with an arbitrary "fast travel" cutscene. We absolutely MUST get some kind of freeform quantum travel back in the game, and soon! It doesn't have to be the "blind jumps" we used to have - if we have to create NavPoints in the starmap and then jump to them, that is also fine. Just give us the ability to jump to any point in the map without using a game generated PoI. This current implementation isn't systemic or open world at all, it's a theme park on-rails mmo.