- We have a space sim that allows charge-free travel (realy cool) - We have great ships - Some ships have no meaningful ingame function besides traveling (Starfarer 890 Star Runner) - We have a space sim without a finished flight model - We have no comprehensible or meaningful physics - We have a maximum of 100 players per server - We have 1 star system out of 100 promised - We have a developer who does not manage to implement 5 quests/contracts without errors (see Overdrive) - 171 ships out of 231 are ingame (I estimate that it currently takes between 6 and 24 months to get a ship into the game) - Very large ships are not yet technically feasible - We have servers with tickrates between 2 - 10, no progress recognizable for many years - We have a game that forgets all quests when you log out - We have servers that confront us with complete crashes - We still get T0.5 T1 IMplementations after 12 years - No gameplay feature is finished this can certainly be added to but these are my points that I have on the radar