I often jump from lawful and unlawful gameplay, and i have the impression that this transition is too easy to achive, and i don't see this becoming harder in the future plans. So, what would be the community thought if some modification like those would be introduced for the criminal gameplay? No insurance claim if you have CS3+. However, you can sign up for a lawless insurance, but it will cover only the ship bought in lawless system. All the asset stored in a lawful inventory are frozen with a CS3+. Cumulative CS3+ cannot be payed off. A new UEE general reputation, if you commit too much crime it become negative. Negative rep with UEE restrict service in UEE system even without active CS, like no land, no RRR, no shopping. Recidive will have higher CS charge for minor crime. Most secure system jump point accept only citizen with positive rep towards UEE, so recidive criminal with negative rep cannot even enter those system Most secure system have no escape route from prison, no way to hack and remove your CS, no way to disable comm array. It sound fair, or it's too much? It's better if you can be a criminal today, and a fresh new citizen tomorrow? Thx. EDIT: Of course reputation goes both ways. So if i have maxed out The Mercenary guild rep i should not be able to land at Ruin Station or GrimHex as much who have maxed out Rep with the council cannot Land in lawful station. Thx @CaptainKillgore for the head up.