There is no doubt that missile/torpedo damage needs adjustment. However, it's CIG themselves that put us into this mess: Since 3.6 tiny size 1 missiles are doing 50% of the damage of big size 4 missiles and 31% of the damage of huge size 5 torpedoes. Everyone and their mother is putting as many size 1 missiles on their ships as possible. Now on the 3.11.1 PTU CIG massively nerfed missile/torpedo damage. Even with the shield face bug introduced in 3.10 (most missiles/torpedoes only hitting one shield face), I would need now around 20 size 9 torpedoes to destroy a Hammerhead. If CIG wants to start balancing missile/torpedo damage in 3.11.1 - fine - however, they should communicate this. There is nothing in the 3.11.1 patch notes about a missile/torpedo damage nerf. Spreadsheet: https://docs.google.com/spreadsheets/d/1OJXg7MQsG_IVTPsmlmZYaxEPK4n4iqnhQx4oigIlJHg/edit#gid=1440465845