After flying around a bit with some cannons (Tarantulas), I have come to the conclusion that the semi-auto 'feature' that they use significantly worsens the game experience. It's bad enough that it makes me actually want to stay away from combat - and I got into Star Citizen because I wanted a squad combat game to play with my friends! 1) You are essentially forced to use multiple copies of the same cannon. All cannons have different firing rates, so even if you use all cannons, you have to click like crazy to get them all to fire properly. 2) You can't combine repeaters with cannons. At all. Even if you click really fast (to fire the cannons), it screws up the repeaters. 3) We only have 2 firing groups (as of a few patches ago - note that we need more firing groups). Only having 2 firing groups makes it impossible to combine weapons from 3 different size categories effectively. This is obviously a problem, since some ships have 3 different size categories equipped by default (Super Hornet is the main one that comes to mind). Summary: Cannons should go back to auto-fire. All weapons need to be compatible with the "hold down the button to fire this weapon multiple times" paradigm. If you want to give people the ability to do semi-auto, then make it a weapon firing mode and give people the choice.