Greetings! 4.8 has introduced various ship balance changes. This includes upwards adjustments to armor deflection of larger ships, including cap ships. Updated the ships sitting between heavy fighters and large ships like the hammerhead to have their own armor balancing (Such as Redeemer and Constellation series). Shield updates to shield components across the board to adjust health, shield resistance, and health regen. This update will see most shields having a health pool reduction around 20% while most shield regen speeds increased. Attrition weapons have also had a balance pass to reduce their damage by a significant amount while increasing heat per second and increasing charge up time. Additionally, you will see wide pricing updates to ship components, weapons, and munitions. This will see many components get increases to cost while some will have significant reductions in price such as certain fuel tanks, missiles, torps, and more. A feedback survey is available at: Ship Balance Changes Survey Form. This survey will be open until June 15. We look forward to reading your feedback! -Shark Player Experience Team