You've designed ships with toilets, showers, kitchens, and plenty of sleeping accommodations. You've sold us towing ships, refueling ships, exploration ships, especially ships that inspire us to organize large expeditions with several people. What's the point of these ships when we're systematically less than three minutes from a space station and its supermarket? For me, the game design doesn't fit with the vision of the game you shared with us at Citizen-con, nor with the ships you've been selling for almost 15 years. Most of the ships you've designed have been designed to inspire adventure and deep space travel, in a game where it doesn't exist And you never even tried to make it exist.