Let me just say I love the work you folks are doing with updating the UI. However, it would be a MASSIVE help if I could identify which target I should be most concerned about with a visual representation. On the left of my crappy paint skills is what we have currently. I cannot tell intuitively without checking each number which target is closest to me. The right side is a small change to scaling based on distance. Say with 10k+ being some minimum LOD for the UI card. I am unable to with my bad art skills do any opacity scaling which would probably also help. The closer being more solid and the further being more transparent. Maybe this is more of a rendering problem @Silvan-CIG is this something your team could tackle? Distanced based scaling with some min/max clamp for size?