Cockpit has a panel with max 2 fuses, and 1 extinguisher Living area has 1 extinguisher Engineering area has a panel with max 3 fuses Cargo bay has a panel with max 2 fuses, and 1 extinguisher. Screen in cargo bay is still non functional( can this not turn into a MFD or engineering terminal?) Engineering bay now only has 1 engineering screen, instead of the 2 that were present in the previous patch. Pilot loses lower 2x S5's to copilot. Firing arc of copilot is shown below. I fail to understand these changes. I would have preferred that the pilot guns would have decreased in size, and that the remote and manned turrets went up in size, to promote multicrew. I would go so far to say I'd prefer 6x S3's, and S4's for the manned and remote turrets, over the current implantation. The Corsair has the potential to really struggle with the upcoming engineering and armor changes, because its main frontal firepower and radar is protected by max 2 fuses, the corsair spawns with 1 fuse in this panel. A majority of the components are in the engineering room. Hitting this room with about 2-3m of splash damage will both damage vital components and fuses. Shield generator in the cargo bay is protected by 2 fuses. I do not mind severe drawbacks to a ship, but because the main advantage and selling point of the Corsair is changed in this manner, without any official reason given, I don't see the point to this new Corsair-DS ship.