FUUUUUUCK. It took a fucking HOUR to load this 3 mission cargos into my C2 in Levski. Constantly other ships would clip into mine. The ATLS tractor beam was unusable and even the handheld one made pods dance around like crazy if them held them for a second too long. And then the fucking Nyx to Standon Gateway spit me out in Nyx again, trying again it was "obstructed" and when I turned around I fucking hit something and everything exploded? A fucking hour of gameplay for nothing? Let's list SOME of the issues: When increasing the player count to 700, the number of hangars wasn't increased to meet the new demand. Getting everyone into one place (Levski) for the event, the capacity of the physicalized infrastructure in that place was not increased accordingly. AGAIN. There's constantly 2-3 player hangars overlapping each other. You can't see anything while loading your ship because you're clipped into 2 other players ships. The ATLS is still completely broken. Move your head to the left and the left strut will be glued to the center of the screen, obstructing the view. Move it to the right and it will be the right strut. In freelook ('Y' on a German keyboard despite the game insisting it's "Z" while DirectX knows my keyboard layout ) you can't move the crosshairs. Hold any cargo with the tractor beam and after 2-3 seconds it will start to dance around and bump into anything. After 5 seconds it will be deadly to not let go because that uncontrollable box WILL kill you. Reaching impossible speeds. The loading docks spawn their green cubes but they never do anything. The loading dock/landing operator would constantly play all the audio samples it has for hours on end without pause. Moon and planet textures are replaced with random pieces of memory. It looks like you're walking in TRON. Levki external cargo elevators are filled with junk. Unloading the 3000 SCU missions by hand takes so long, that after 2000 SCU your ship suddenly despawns. Spawning the Hull-C to unload the remaining cargo spawns it with extended spindles in a *** hangar. The Issue Council is full of duplicates and triplicates of the same bugs because the way it works FORCES you to create duplicates all the time. Did you ever stack cryo pods 8 items high and the the tractor beam shot past a pod and pulled from the middle of the neat stack behind it, ruining everything? You can't buy any of the purchasable mission commodities because you waiting in line on that terminal competes with the entire rest of Europe for being the first to click. The VRAM demands of the new renderer mean you can't enjoy any of the new moldy rooms in Levski with 16GB of Vram because everything looks like it has been drawn with crayons. … This isn't the standard of software development I'm pledging for. This year I won't spent a cent of my yearly gaming budget on paints or a CCU or anything. I only spent money here when it has been FUN to play. This is the opposite of fun. This is frustrating. (Being fun to play is the very point of a game after all. Not grinding to see numbers go up. People can have that at work any day.)