Instead of the single, missile operator mode toggle, key binding -- can we also have explicit on and off bindings for enabling missile operator mode? I have a flip trigger on my Virpil Alpha Prime I would love to use for enable/disabling missile operator mode by flipping down and back up. Down registers as one button, and flipping up another. The existing toggle won't work here as I would need to double flip it to have the same effect. Edit: To be clear, this is not about Virpil, it's software, or workarounds. The game needs two additional on/off state mappings for Missile Operator Mode for all stick users that have a flip switch, so that the switch can work correctly -- out of the box. I do not have issues with my VPC software, it sends button 1 to the game when flipped up, and button 2 when flipped down. I can only assign one of those with the existing toggle -- causing a double flip action when I want to enable/disable it. Update: Thank you to Yogi and the team! Now Star Citizen natively supports three-stage triggers without needing to mess with third party software via the new "Set ..." bindings in the Vehicle operator modes key binds.