Sorry CIG, I admire where you are going, but: - It's move orange circle over green circle, press button. - Hits with panthers and badgers cause a riot of sparks and lights off the target ... so much so that you can't see a prospector. At all (as in, weren't you trying to slow down combat so we can see the thing we are fighting?) - it is extremely hard to know if the target has been knocked out (no blue soft-death explosion in 3.23.1a?) - the icons are extremely busy, and fail to properly inform. Everything is red, the enemy ship that is closing on you is just another flashing icon rather than everyone being red, the one behind you flashing. - Sentry targets are blue, with "check fire" audio messages, even though the mission is to blow up four of them. I can appreciate where you are trying to go, but my ship is suddenly disabled without any drama, and the fire on target is just a light show, can't even see the sign distance field shields going down (or not). All in all - it looks like Afterburner from 1990s, and I kinda really miss the old flight model and combat of 3.12. Please turn down the splash effects on target by at least half, and stop making literally everything a blinking red icon - except the target you actually need to kill to complete the mission!