I know others have tried to bring this to CIG's attention plenty of times. This is not the most scientific test, but it doesn't need to be. Nothing highlights how stupidly broken Attritions are, than the new 890 Jump. EXISTING IC report: https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha-3/STARC-88712-Attritions_still_penetrate_and_or_ignore_Shields_and_make_direct_damage_to_hull Newer IC Report: https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha-3/STARC-92204-Attritions_MELT_890_JUMP__Bypass_SHIELDS__Direct_HP_damage__Game_breaking_for_too_long_ UPDATED info from Evo tester's: Works on ALL Ships.... ALL SHIPS! NON 890J: Above 300m Attrition ignores shields and has full Penetration. 890J: Above 500m Attrition ignores shields and has full Penetration. UNDER THESE RANGES: Attrition works as it should has no Ignore Shield Penetration! IF you can't fix these weapons CIG, then REMOVE THEM! This has been going on for nearly a year now, stupid amount of reports, NOTHING gets done. This weapon breaks the game! SORT IT OUT. P.S Dominance weapons also have the same effect as Attrition, Full Shield Pen at different ranges! At 300m or more the attrtions will go through.. This distance is based on the travel time of the projectile. So on larger ships like the 890 since the distance on your hud is meassured from center of mass this range is depending on the ship and on the side you are shooting at. Shooting at the engines from the back will need a Hud distance of 400-500 meters since the Engines are about 100 meters behind the center of mass . (or atleast where the hud tells you the distance is 0). So as long as you keep the dinstance from Attrtion to point of impact over 300 meters they will pen the shields. So since projectiles are meassured in speed and Lifetime. The bullet has to travel about 0.24s to always do damage through the shield