Hi, With the new salvage changes incoming, I would like to bring back an old subject. On first implementation of the salvage in the PU, we was able to scrap the hulls of the abandoned ships in landing zones (and more stations). That was a really good time. I remember I was able to salvage broken ships around Jerrico station during the XT event, same around lagrange and LEO stations. It was kind of a way to contribute to everyone's well-being by "cleaning up" these areas while making a little money. A work of general interest. Of course, it was incomplete because we couldn't move the wrecks, let alone make them disappear with munching. But soon, that will change. With munching, we will be able to really make these wrecks disappear from the landscape. With the ship tractor beams, we can move them to secure hangar entrances/exits. We therefore need to be able to salvage again in the armistice zone, without taking CS and having to pay fines. Please CIG, bring back the salvage in armistice zone. Let us tow in armistice zone. The only one condition we need: the ship has already be claimed and is shield down. If a ship is claimed, so the owner of the old model is renamed to "GameRules". So it's already posible to know if you can blow up/salvage/tow a ship or if you risk sanctions (CS/fines). To be able to salvage/tow in AZ would be a benefit for all players as we would clean hangar entrances and planetary entrance on NB (and so gates on hurston), but also outposts full of wrecks and claimed ships. Bring back the salvage in AZ ! That's all and have a good day :slightly_smiling_face: Fly safe :the_horns: Edit: this is the typical shit we can see at NB commons. People pooping on other players and letting their ships in front of the entrance, blocking the access. And this is why towing and salvaging should be allowed in AZ.