Thinking about the current changes to armour deflection and how it disrupts the meta... Right now, Light Fighters can simply outmaneuver multicrew ship turrets, and if equipped with a high enough alpha weapon, they can whittle down a fully-crewed Multicrew ship while barely taking any hits from the Multicrew ship's turrets. I have a simple proposal to rebalance things and make Multicrew more viable and not simply about how tanky a Multicrew ship is: give an automatic boost to turret-mounted weapons' projectile speed. Why? This will make Multicrew turrets actually effective against Light Fighters. Light Fighters' preferred target should be Heavy Fighters, not Multicrew ships... with Heavy Fighters' preferred target being Multicrew ships... this creates a rock, paper, scissors meta. It also means Heavy Fighters with a manned turret intended for anti-Light Fighter, would actually be relevant again. Thoughts?