Are we going to see further iterations on master modes? Master modes is in a much better place in 3.24.2 than it was in prior patches. HOWEVER: I am losing my mind at playing point and click DPS races, where back strafe will punish almost any attempt to close or do meaningful maneuvers. As long as the F7A and F8C exist, backstrafe, widen the circle with boost, and magdump will be a major meta with these speeds. IMHO its just not fun. Your options are to: not engage/break off, wait for a buddy (and probably take some damage while you disengage), hope they screw up and let you push the gap into slot (which is extremely hard to hold in MM), or out dps and hope you have better aim and deflection. On the other side of the coin, for casual players, they get wrecked twice as hard as they did pre-MM. They try to push in and do some dogfighting, and they get kited to death by a meta F7, talon, gladius, whatever. At least with the old FM they could just fly away and engage in chat PvP. Its just clubbing baby seals at this point. All we did was move away from gladius/arrow meta to F7/F8 meta at slower speeds, make some heavy fighters/turrets effective (which I am so happy about), and make it so numbers with basic meta are king (calm the impending skill issue posts, there's exceptions for everything, I've gotten spanked by Shadow Moses when we've had superior numbers before). On top of that, we can now murderhobo players with a QED in forced SCM with low effort. What about a happy medium? Put the SCM speeds to half of NAV instead of like 1/8-10th of NAV and dial it in incrementally? I think just increasing the speeds overall will majorly solve some of my main gripes here with the inability to close and get into a knife fight, etc... That's my rant for today. Love SC, its my favorite game, but MM is just obliterating my will to play and enjoy any sort of PvP. Please, for the love of god, tell me that there's further iterations on speeds and ship tunings coming and we aren't near the final product.