Here is the original post from CIG https://robertsspaceindustries.com/comm-link/engineering/13951-Flight-Model-And-Input-Controls Everyone was talking about how star citizen is supposed to feel like WW2 in space and I did not know CIG made a detailed description as to what the flight model should be and what players actually want, but they seem to have forgotten the flight model and the combat were the only things that felt good in star citizen, before adding capacitors and now killing all the vibe with master modes, I am not immersed, I am not having fun crawling, I don't understand the need to switch from scan to flight and quantum just to avoid having quantum markers on my screen, i was curious to play the patch for fps but i just died, fps is now dark souls, but let's not get into that. I'm not posting to be yet another one who complains about MM, I am posting to remind CIG that they gave us what they promised and then took-it away, and lied that they promised something different, that makes me angry. The old flight model was just fine, atmo drag when going straight towards the planet was a bit to much for my taste but i could live with that, with ww2 speed for space ships i cannot live, if CIG holds on to this WW2 idea i'm going to sell out of star citizen