The very highest possible scrape speed is a bit over 1/3 of the second slowest ship, per-person in the most ideal circumstances. Nothing about the MOTH (spec or price wise) justifies the heavily nerfed salvage rates per head (or overall) compared to the alternatives. The reclaimer has more cargo, can break bigger ships, and one of its turrets significantly outpaces all of the other ships, as it should. the vulture and salvation have two heads for a single pilot, so the time efficiency goes up for scraping, but they both lack the cargo size, which is a fine trade off. a single other person offloading into a cargo ship makes them more efficient than two people in a MOTH, due to the RMC, even taking into account the box sizes loading and unloading. the fortune has a similar cargo stacking system, and is also a single beam per person, and while it's not a good breaker, it's significantly faster per head than the MOTH. There's no real-world viable situation where it makes more sense to run a MOTH, crewed or otherwise. I'm not asking for it to dominate the other ships, I'm asking for the rates to be comparable, or ideally scale power with size so that each beam is between the vulture and reclaimer. PLEASE do something about this. EDIT: a new IC has been opened, please contribute. https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-212019