Drake Corsair co-pilot takes over the lower 2xS4s on the nose from the pilot, even while using the remote turret/missile mode which only the co-pilot has access to. Before the nerf, you could slap 32x S1 missiles on your corsair, let the co-pilot enter the remote turret, go into missile mode, and fire salvos of four missiles at a time at any trying to kite or disengage, and then with one press of MMB you'd be back into the 2x S2 guns to peel off anyone in the Drake Corsair's blind spot. The co-pilot having forced access to the lower 2xS4s is not additive gameplay as the red box is the area in which you can aim, switching between targeting in this red box and between remote 2xS2 with missile mode is not fun. Ideally, I hope we arrive on a patch where co-pilot and pilot can freely pass both weapon and flight controls between each other, and set quantum routes for each other, open each others hangars etc, but I have not seen or heard any information on deepening the co-pilot and multicrew functionality in this way. I will however continue using this ship and trying whatever build and shenanigans to make it viable for multicrew in both PVE and PVP, even if that requires me to put someone on the elevator with a boomtube or railgun, but it would mean a lot if this could get fixed. Thank you for your time and understanding.