Hello! We have put in the latest round of balance updates and would like to collect feedback as you battle it out over the weekend, positive and negative. What is working well and what isn't working? What weak points in combat still remain? Some topics to consider: turret defense, large ship durability, flight maneuvering dynamics, and role archetype tuning. Note: This thread is for the overall feel and dynamic, flight geometry, and core design. We have a separate thread for individual ship tuning call outs: For more information on the design goals, please see this post: https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/alpha-3-14-patch-watch-initial-weapons-amp-shields -Baior Player Experience Team