Hello! We recently updated how a wheeled vehicle is controlled as follows: Improving wheeled vehicle and aiming gameplay surrounding the Grin Roc and other ground vehicles. Reworked control scheme for wheeled vehicles to include VJoy controls and getting the wheel vehicle and ship controls closer together. The ROC mining arm will now follow the VJoy indication in Manual Gimbal Mode (Press "G" to swap). Added the ability to disable the auto-brake state of vehicles which would always activate if no forward / backwards inputs above 10% were added (Press "V" to turn off auto-braking). Added ability to "freeze" the aim vector in manual gimbal mode (RALT+G) in The ROC and all other driver/pilot controlled gimbals (the gimbal freeze will reset once the gimbal mode is changed again). LALT+G swaps between head/vjoy following. Added more inversion settings for wheeled vehicle controls. The ROC mining arm will now recenter before it is retracted and will no longer be completely offset after getting in and out of the vehicle. In addition, if desired players can go back to the previous behavior by enabling freelook (press z) or, for a more constant solution, remove the mouse bindings from vehicle turn left/right. Load up your ROC, Cyclone, and Ursas and give this a try. Find the settings that work best for you and post those, along with your feedback on these changes, below. As always, thanks for your input! -Baior Player Experience Team