Hello, Salvage - Hull Scraping is now available in 3.18 for the Drake Vulture and Aegis Reclaimer. Please review the patch notes for details about the feature and be sure to take a look over the keybinds needed. Wrecks of destroyed ships no longer despawn and can themselves be salvaged. In addition, random wrecks can be scanned for and located in all major asteroid concentrations including around Yela and around Lagrange points. The RMC generated can be sold as a commodity or used for repair via conversion into canisters loadable into a multitool. Additionally, the multitool itself can be used to strip hulls as well as repair them. Please give this gameplay test and let us know what you think below. Salvage is also now an Issue Council category for use in reported bugs you encounter. In addition, design had some specific questions related to the play and balance between the Vulture's solo experience and the Reclaimer's multicrew one. Keeping in mind, this portion of salvage only has hull scraping and more thorough and encompassing salvage will come in a future patch. What are the differences you perceive between Vulture and Reclaimer Hull Scraping? How much where you able to salvage in 30min in Vulture vs Reclaimer [in SCU]? How much money did you get after 30min Vulture vs. Reclaimer [in aUEC]? What is enjoyable about the Multicrew gameplay on the Reclaimer? What is enjoyable about the Lone wolf experience in the Vulture? In what situation would you pick a Reclaimer over the Vulture? Thanks for your input! -Baior Player Experience Team