Greetings Testers! Ship "soft death" is active for 3.18.0. Some notes on this: Vehicles can now enter soft death state before a regular death state The soft death trigger favors precise damage over blasting major damage In a soft death, the vehicle is left intact and the crew/pilot are left alive Seats can be exited, but not reentered Cargo is left fully intact Additional damage to the vehicle will cause a critical death that will kill the crew and break apart Mission completions related to kills will trigger on soft death Doors unlock on soft death Additional damage after a soft death will trigger a critical death that will kill the crew and destroy a portion of the cargo For now, soft death will kill the crew of AI vehicle We are looking for feedback and possible edge cases/issues you encounter with this system. Experiments are welcome and encouraged! Let us know what you run into below. -Baior Player Experience Team