Hello, We discovered an issue related to quantum travel that caused players to become severely out of sync. We have put in a potential fix, but would like your help seeing which, if any, of the issues are addressed. Note, the fix is in the most recent build, 7651022, and sync issues will need to be evaluated form that build onward. We are specifically looking for these reports: Stationary ship: Player’s ship appears stationary, when they are actually moving and flying in a completely different location. Sometimes the ship will snap to the new location, sometimes it will not. While in this state, the player can be attacked and destroyed. Landing and snapping to a new location: Often seen from a crew seat, the view outside doesn’t sync with where the pilot and ship actually are and can be wildly out of sync. Missing fire: Incoming or outgoing, crew or other player ship, players can encounter other players where their weapon fire is invisible. Ships snapping to a new position: Happens with both player and AI ships, where they fly in a straight line briefly and then snap to a new location. Players completely invisible to one another on foot and shown in a different location: Most often caught while in a party, players can be standing directly next to one another and be invisible, with party markers showing them in an entirely different location. Players can kill each other in this state. Players out of sync when inside a ship together: Most often seen with the Constellation, players within the same ship will see each other as invisible or holding still, when they are moving and interacting. Players can kill each other in this state. There's also potential this could fix the ships exploding when entering or flying through atmosphere issue. We are definitely still looking for videos, with QR codes (r_displaysessioninfo 1), if you happen to encounter any of these issues. If you do, please let us know which of the above you encountered. Thanks again for your help! -Baior Player Experience Team