Hello all, We are hoping to deep dive into mining instability and get some detail on how you all are interacting with some of the recent changes, where potential pain points are, and what you like and dislike about the current setup relative to the old one. We are especially interested in these topics: General problems or difficulties with the current instability implementation How this version compares to the previous one If the current tools and methods for countering instability are fun and effective What your expectations are when you think about mining instability Any other thoughts you have on instability are also welcome! We look forward to reading through and seeing how or if we can improve this system. -Baior Player Experience Team