Star Citizen Patch 3.1.0k Alpha Patch 3.1.0k has been released to the PTU, and is now available to test! Patch should now show: PTU-736577 It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizenPTU\LIVE. NOTE: If Star Citizen "hangs", please wait at least 2 minutes for the crash handler to detect. A hang is when the Star Citizen window whites out and you see the windows spin wheel indicating the program is not responding. In addition, all players start with a service beacon rating of 0, please set the initial requests to "any". New Known Issues: Testing Focus Universe - Service Beacons and server stress testing. Ships - Reclaimer and Terrapin Feature Updates Universe AI pilots may be feeling a bit chatty. Additional expansions to environmental missions. UI Updated CVI graphics and added EM and IR graphs. Reduced the size of the merged pip. Bug Fixes Missile racks should now have the correct names on the VMA. Damage direction indicators should now be present in FPS combat. The size 1 ballistic scattergun should now have audio. Entering the Freelancer from EVA should no longer appear to be offset. Transitioning from third to first person in the Terrapin should now be smoother. The wing weapons on the Hornet series should no longer occasionally float away from the wing when the ship is in landing configuration. The speedometer on the Cyclone should now work. Technical Performance tweaks Fixed 11 crashes Server crash fix. Attempted fix for server bottleneck. Known bugs, issues, and work arounds (W/A): 40014 will cause a client crash. W/A: If this occurs, wait 10 minutes and relaunch. IFCS fixes are still pending.