Star Citizen Patch 3.3.0 Alpha Patch 3.3.0 has been released to the PTU, and is now available to test! Patch should now show: PTU-958272. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizenPTU\LIVE. Please monitor PTU test chat in spectrum for updates and testing instructions. USER.cfg settings: r_displayinfo = 3 Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Testing Focus Hammerhead Constellation Phoenix Valkyrie Reworked Mustangs Cyclone variants. Manned turrets. New default ship loadouts. Changes to ship cannons. Power management, overpower, and overclocking ship systems and components. New Features General Integrated voice over IP (VOIP) and face over IP (FOIP). Settings can be accessed via the "comm setting" options menu including basic options and webcam facial calibration along with options to enable head-look tracking. VOIP requires the "NUMPAD +" to activate and broadcast to party members and local area via natural voice (if nearby and helmet off) or helmet mic if far away or wearing a spacesuit. Numerous updates to grouping and chat services. Added sliders for general mouse and mouse ADS sensitivity. Universe Added: Rest stop location - CRU L2 Added the repair/refuel/rearm functionality previously associated with CryAstro to all station landing pads (Port Olisar, Levski, Grimhex) and at Rest Stops. Note: Repair mG function no longer automatically pops up and will need to be manually selected via the service app. Added: Quantum route planning. The Starmap now has route planning functionality that allows it to automatically plot multiple quantum travel point routes around obstacles. Note: Though functional, this feature is still waiting on various UI elements. Added: Asteroid mining. Mineable resources can now be found in the asteroid belt around Yela and Delamar. Missions Added "Scramble Race" style missions. Scramble races are death races using ships in space and using vehicles (Ursa/Cyclone) or Gravlev bikes (Nox/Dragonfly) on moons. Races use a checkpoint system with each player who shoots (ships) or moves over/near (vehicles) a checkpoint accruing a point toward victory. Additionally, players can destroy race leaders to gain their points. Note: This system still has pending tasks to complete and may lack functionality. Ships and Vehicles Added: Cyclone TR, AA, and RC The Cyclone TR includes a rear gunner position, meant for combating infantry and ground vehicles. The AA has missiles and an EMP for dealing with threats from above. The RC is a racing variant with boost functionality. Added: RSI Constellation Phoenix. Added: Aegis Hammerhead. Added: Anvil Valkyrie Coolers now use power, perform according to power, and can be overclocked. The Quantum Drive now performs according to its power state including faster spooling/calibration based on power and the ability to be overclocked. Turret gyrostabilization can now be toggled via an interaction node. Power target level can now be set independently for each item on the ship MFDs, allowing them to be manually over or under-powered. Added Hurston Dynamics Dominance and Attrition series ship weapons. Available in sizes 1 - 3, the Dominance series are high quality scatterguns that fire more pellets as they build up heat. The Attrition series, available in sizes 1 - 6, are laser repeaters that deal higher damage, via increased fire rate, the hotter the weapon gets. Both weapons can be purchased at GrimHex Dumper's Depot but may lack some functionality in their current state FPS Added FPS combat AI. Available as a mission to Security Post Kareah. Added motion warping to allow sliding during vaulting depending on the object/destination. Added: Kastak Arms Karna assault rifle (available at Live Fire and Skutters). UI Kiosks, the PMA, and the VMA all now have functioning item previews.