Star Citizen Patch 3.3.0r Alpha Patch 3.3.0r has been released to the PTU, and is now available to test! Patch should now show: PTU-971097. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizenPTU\LIVE. Please monitor ptu test chat in spectrum for updates and testing instructions. USER.cfg settings: r_displayinfo = 3 Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Testing Focus FPS Combat AI Scramble Races FOIP New Ships and Vehicles: Valkyrie, Phoenix, Hammerhead, Mustangs, and Cyclones. Manned turrets. Changes to ship cannons. Power management, overpower, and overclocking ship systems and components. Major Known Issues: The Levski hangars are currently blocked and not able to be accessed. W/A: Avoid Levski. If you randomly spawn there, use service beacon system to leave or recopy account to PTU to reset. Getting chat to work on the visor requires clicking the bell twice. Respawning after some deaths will result in clipping into the EZ Hab. Mission givers may not be functioning correctly. Inviting someone to party via the mG causes a client crash. W/A: Invite via interaction mode. Ships rented from the front-end do not show up in ship selection list. Ships are able to quantum travel to locations they do not have enough fuel to reach. Feature Updates Universe Brightened the lighting on the landing pads at Kareah. Bug Fixes The inside of the elevators at GrimHex should now properly have collision. The game should no longer hang when kicking or promoting a new party leader. Fixed the lights inside airlocks. Scramble races should now properly end once the race is won. Waste disposal missions should no longer fail to update after being completed. Delivery mission UI should no longer have generic text strings. Comm array repair missions should now be restricted to those around Crusader. Deliveries from stash houses should now properly spawn cargo. Players should no longer clip through the Valkyrie turret when entering. Players should no longer briefly t-pose when killed by a grenade. Technical Fixed 6 client crashes. Fixed 3 server crashes. Fixed a server bottleneck.